Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jun 09, 2005, 07:06 PM // 19:06   #221
Frost Gate Guardian
 
Join Date: Jun 2005
Location: NH
Guild: The Wizard Ninjas [TWN]
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Nokomis
Oh no no no. software programmers are the SECOND most underappreciated class of creatures. FIRST most underappreciated goes to the documentation team...you know, the tech writers. Come on, anyone who has worked for a software company knows that the scribblers are even lower on the totem pole than the code monkeys.

Unless of course we are talking about outsourced code monkeys, because you can't buy yourself a decent scribbler in India.

--Nokomis (A scribbler who likes code monkeys)
It all depends... I write my own doc because I do not want people asking me, release to release, what it does. So everything I write is fully documented (also helps me remember what the hell I was thinking).

The major problem... I still get questions because *nobody reads doc's*. So I feel bad for you, when I write code I know people use it else they would not buy the software (nor report bugs). But doc.... poor doc... its always left in the box and all common questions are fired to techsupport or the knowledge base (although 90% are documented in the released doc!).

Poor poor doc monkey

CodeMOnkey
codemonkey is offline   Reply With Quote
Old Jun 09, 2005, 07:06 PM // 19:06   #222
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quoted From Guild Wars Update Site


Quote:
'Assured that all uncommon and rare armor drops have an unlockable ability."
Quote:
"Assured that rare armor drops will always have either a major or superior rune, not a minor rune."
Quote:
"Assured that the skills Battle Rage, Crippling Shot, Defy Pain, Punishing Shot, and Warriors Endurance are now used more frequently by the boss monsters that carry the skills, to make them easier to capture."
ya....that's a great update.

"Assured you won't have to be any good at this game because we'll continue making it easier"
Algren Cole is offline   Reply With Quote
Old Jun 09, 2005, 07:06 PM // 19:06   #223
Frost Gate Guardian
 
 
Join Date: May 2005
Location: Hotlanta
Guild: Pink Fluffy Bunniez
Profession: Mo/Me
Default

Quote:
Originally Posted by Algren Cole
farming? they killed that with the patch...you can't farm anymore because mobs drop less.....therefore the grind is increased....not decreased.
Right... so please stop saying this was what the PvPers wanted, because it's not really true.
Keesa is offline   Reply With Quote
Old Jun 09, 2005, 07:07 PM // 19:07   #224
Academy Page
 
Join Date: May 2005
Default

Quote:
Originally Posted by Algren Cole
farming? they killed that with the patch...you can't farm anymore because mobs drop less.....therefore the grind is increased....not decreased.
Do you read at all?



This week, as part of our in continuing promise to keep Guild Wars free of hacks, cheats, and other exploits, we closed the accounts of more than 100 users of bots. With today's update we are taking further steps to address the bot problem. New changes will improve our ability to identify and ban users of bots, rebalance mission areas that were highly exploited by bots, and reduce the overall effectiveness of bots, exploits, and other highly repetitive forms of gold and item farming. We are taking these steps to improve the game for all players, so that people using bots to farm gold cannot generate a huge influx of new gold into the economy, which increases prices for everyone and encourages other players to engage in repetitive farming just to keep up.

We know that some players currently engage in repetitive farming activities for the primary purpose of unlocking skills and items for PvP. Rather than preserving the effectiveness of farming for this purpose, it is our intention to address the larger issue of the need for farming by assessing how players acquire and unlock items, runes, and skills, and then by taking steps to ensure that players can acquire and unlock these things through normal gameplay. We believe that the most effective way to play the game should also be the most fun way to play the game. You can expect to see the first meaningful changes towards this goal next week.
Rasp is offline   Reply With Quote
Old Jun 09, 2005, 07:08 PM // 19:08   #225
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Keesa
Right... so please stop saying this was what the PvPers wanted, because it's not really true.

as a whole....it is. because the PvPers don't want to play the game....they want an instant gratification to their need for superior weapons and skills....there are most definately a large population that doesn't...and it's nice to know you are one of them.
Algren Cole is offline   Reply With Quote
Old Jun 09, 2005, 07:09 PM // 19:09   #226
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Rasp



This week, as part of our in continuing promise to keep Guild Wars free of hacks, cheats, and other exploits

Do you think this is possible at all?
Algren Cole is offline   Reply With Quote
Old Jun 09, 2005, 07:10 PM // 19:10   #227
Academy Page
 
Join Date: May 2005
Default

Quote:
Originally Posted by Algren Cole
Quoted From Guild Wars Update Site






ya....that's a great update.

"Assured you won't have to be any good at this game because we'll continue making it easier"
Ok, from these recent updates. If I decided to do a mission, and took no skills and just kamikazee'd the first pack of mobs I found, I'd be able to complete this mission, right?

According to you, they're making the game so no skill is involved.
Rasp is offline   Reply With Quote
Old Jun 09, 2005, 07:11 PM // 19:11   #228
Frost Gate Guardian
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Rasp
Ok, from these recent updates. If I decided to do a mission, and took no skills and just kamikazee'd the first pack of mobs I found, I'd be able to complete this mission, right?

According to you, they're making the game so no skill is involved.
Heh, it's not far from that already... PvE is already pathetically easy...

Okay that was way off-topic of me. =/
Evan The Cursed is offline   Reply With Quote
Old Jun 09, 2005, 07:11 PM // 19:11   #229
Lion's Arch Merchant
 
Join Date: May 2005
Default

Quote:
Originally Posted by Stur
Name one RPG that does not have a "grind".
These very forums. You can assume the role of a fanboi, post a thread about you much you love AN and how much you hate PVP / UAS, then switch accounts and flame the living hell out of your first post.
Saerden is offline   Reply With Quote
Old Jun 09, 2005, 07:12 PM // 19:12   #230
Krytan Explorer
 
Join Date: May 2005
Guild: The Twilight Vanguard [TTV]
Profession: R/
Default

Quote:
Originally Posted by Algren Cole
as a whole....it is. because the PvPers don't want to play the game....they want an instant gratification to their need for superior weapons and skills....there are most definately a large population that doesn't...and it's nice to know you are one of them.
No, they want a level playing field. Which means no person having access to an item gives them a leg up over pure skill. The stereotype that PvP players just want to be 'uber' doesn't fly.
Kishin is offline   Reply With Quote
Old Jun 09, 2005, 07:14 PM // 19:14   #231
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Kishin
No, they want a level playing field. Which means no person having access to an item gives them a leg up over pure skill. The stereotype that PvP players just want to be 'uber' doesn't fly.

k.....
Algren Cole is offline   Reply With Quote
Old Jun 09, 2005, 07:15 PM // 19:15   #232
Frost Gate Guardian
 
Join Date: Jun 2005
Location: NH
Guild: The Wizard Ninjas [TWN]
Default

Quote:
Originally Posted by Red Rumm
The rune trader is good in my eye. But the rest of the game is getting to easy. Ashes used to be a quest you could measure your skills on, now its a joke. Same with most of the last missions. No more "great job guys", now its just "that was easy". I enjoy competition and don't need god mode to play a game. I don't like the direction this is going.
Personally I do not think adding traders to the towns is going to change the difficutly level at all (or very very very very minor). The first time I was doing the Ashes quest my guild and I had our....rumps handed to us. The second time I did it myself. I contribute much of that to the type of character I created though. My Mesmer/Elem. plays much different then my Ranger/Monk. I designed this new character to destroy charr and exploit all they're issues. But if four bladestorms attack me at once I'm a dead man. The ashes quest is easier for this type of character because the archers/healers sit back and relax, so I backfire, and eruption them and they die die die. Much more difficult for a ranger and a few warriors to run up against guys pelting you with arrows.

If they did make it easier it is based on lowering the charr's stats, combinations, positions (high ground), or numbers. I.e. some of the best battles I've had was against 3 or 4 things that teamed well (i.e. a healer, necro, ranger, and a warrior). Many games use quantity instead good combo's: 10 warriors and 10 archers can beat you down. In GW you only need to have your 2 charr run for your monk, a charr Ash Fiend necro- attack your warriors, and they're charr healer cover there team. That is a deadly combo (and double the numbers for more pain).

Lastly, ashes was easier the second time around because I waited longer and for more experience (levels) before making the trip there. So I learned a lot about how to destory them and that may have contributed to the "easy" battles I had.

CodeMonkey
codemonkey is offline   Reply With Quote
Old Jun 09, 2005, 07:17 PM // 19:17   #233
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Keesa
Well, don't that beat all.

I beg your pardon, sir, but you know nothing about me. Because I PvP, you think I want instant gratification to satisfy my overwhelming desire for shiny things. You are so wrong I can't even be offended.

You should have quit your post without trying to make a little cutting jab about me personally. I thought perhaps you were just outraged. Now I know you're an illogical (Hasty Generalization fallacy), snide (offhanded insult for the win) ignoramus (having no knowledge of me, you still claimed to be able to intelligently categorize me). I shall in future treat all posts from you accordingly.

Good day, sir.

I just said you weren't....wtf are you talking about
Algren Cole is offline   Reply With Quote
Old Jun 09, 2005, 07:17 PM // 19:17   #234
Lion's Arch Merchant
 
Join Date: May 2005
Default

Quote:
Originally Posted by Algren Cole
as a whole....it is. because the PvPers don't want to play the game....they want an instant gratification to their need for superior weapons and skills....
PvP players either want: remove everything that is now unlockable from the game, or give every pvp character access to everything that is now in the game.


The first option would make this game dull and pointless (you can remove sup runes of vigor though, if everyone has them, there is no choice at all, if not everyone has them, its an imbalance) because it would limit options. Thats why most PvP players dont argue for that.
Saerden is offline   Reply With Quote
Old Jun 09, 2005, 07:22 PM // 19:22   #235
Frost Gate Guardian
 
Join Date: Jun 2005
Location: NH
Guild: The Wizard Ninjas [TWN]
Default

Quote:
Originally Posted by Algren Cole
Do you think this is possible at all?
Anything is possible with enough effort involved. Much less satillite hackers now adays then they had 5 years ago. Companies put more effort into stopping things when some certain threshold of intollerance has been hit. Its apparently to that point.

They're a multi-player online game, and for years MMOG's have had a bad wrap for hacks and cheats. Its not good to have a mark on you that says "guildwars is great, except for all the hacking." Any positive step to stop it will show that they as a company care about the consumer and the common gamer. Its not a bad step unless they limited the playing experience for the common gammer (i.e. all monsters drop 1gp to make up for gold farming).

I'd feel better knowing that they had an algorithm for detecting those that may be doing something incorrect. For example if a user had been logged in and non-idle for 16 hours then perhaps a monitor should be placed on them to see if its a human player or not. More then likely its a bot or non-human, with a 10% chance that its a teenage kid on his summer vacation.

CodeMonkey
codemonkey is offline   Reply With Quote
Old Jun 09, 2005, 07:30 PM // 19:30   #236
Krytan Explorer
 
Join Date: May 2005
Guild: The Twilight Vanguard [TTV]
Profession: R/
Default

Quote:
Originally Posted by Algren Cole
k.....
Believe what you want to believe. But look at the people who have raised the issue, ie. a number of the members of the Idiot Savants, and a lot of other Beta players. All of them that I've seen are intelligent individuals, not drooling 'l337 d00ds'.

But of course, keep thinking of things the way that best serves your viewpoint.
Kishin is offline   Reply With Quote
Old Jun 09, 2005, 07:31 PM // 19:31   #237
Ascalonian Squire
 
Join Date: May 2005
Default

ANet has constantly been adding patches which have made the PvE scene exponentially easier...

Althea's Ashes quest anyone? -- more than halved the number of monsters. End boss for Kryta mission? Reversing The Scales quest (C'mon... a quest to kill the commander of the encroaching undead army... but no more undead army?? Just kill the boss, that's it. That's ridiculous!)

Not just slightly easier... laughably easier. It makes it so that you don't fail a quest... and the list goes on, trust me.

Ditto Signet of Capture... theres already a wealth of knowledge out there telling you how/where to get Elites... you just have to follow the dotted line and have some patience. Getting Battle Rage near Droknar's was sa-weet!

Now every Tom and Joe have every single elite... just gotta plow through... theres no more "ooo I -hope- I get that juicy elite this time!"

The only exception is, as before, sometimes it's your class' boss that doesn't spawn, which is what IMO they should fix... difficulty of getting the Sig is one thing... but sometimes spending 30 min to follow through with a Capture group because you don't want to ditch them even though you know for fact that your boss didn't spawn.

Last edited by Traylorre; Jun 09, 2005 at 07:50 PM // 19:50..
Traylorre is offline   Reply With Quote
Old Jun 09, 2005, 07:47 PM // 19:47   #238
Ascalonian Squire
 
Lysstastic's Avatar
 
Join Date: May 2005
Location: Bournemouth
Guild: Fist of the North Star
Profession: R/E
Default

Quote:
Originally Posted by Axehilt
Hopefully you speak of a game like Natural Selection or Starcraft, rather than an even-less-skillful game like WoW or EQ2.
Just like to say as a regular WoW player, believe me, it takes skill, not in quite the same way as guild wars of course, but, I've played with so many people who are awful at playing their characters..to me they just have no skill.. at anything and you actually have to be quite skillful in using the right skills for particular things, or you *will* die in WoW, it's mean like that
Lysstastic is offline   Reply With Quote
Old Jun 09, 2005, 07:51 PM // 19:51   #239
Frost Gate Guardian
 
Join Date: Jun 2005
Location: NH
Guild: The Wizard Ninjas [TWN]
Default

Quote:
Originally Posted by Lysstastic
Just like to say as a regular WoW player, believe me, it takes skill, not in quite the same way as guild wars of course, but, I've played with so many people who are awful at playing their characters..to me they just have no skill.. at anything and you actually have to be quite skillful in using the right skills for particular things, or you *will* die in WoW, it's mean like that
WoW requires no skills, see:

http://www.big-boys.com/articles/leeroy.html

That has to be the funniest RPG video ever ;-)

CodeMonkey
codemonkey is offline   Reply With Quote
Old Jun 09, 2005, 07:55 PM // 19:55   #240
Krytan Explorer
 
Join Date: Jun 2005
Location: San Diego, USA
Default

Quote:
Originally Posted by Accolon Pendragon
P.S. 4000xp is not the most you can get as a reward. If I am not mistaken, you can get 5000xp and 15 attribute points for that Heroes Quest you get at Droknar's Forge (I think this is the name of that place) and that quest is not half as hard and half as long as Villainy.
Telling me! I did that attribute quest with Henchies, whereas Glarath took a party of 4 L20s, a L19, L18 and L17! And all but one died at one point... for a quest you pick up a Lions Arch?! Wow!
Yamat is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
ether Questions & Answers 17 Aug 16, 2005 12:29 AM // 00:29
Xiombarg Sardelac Sanitarium 2 Aug 15, 2005 10:50 AM // 10:50
Quick and Easy XP Kassad Screenshot Exposition 15 Jul 26, 2005 06:51 AM // 06:51
bioxeed The Riverside Inn 11 Jul 13, 2005 02:17 AM // 02:17
Is money easy to make in this game? Noahoneill Questions & Answers 2 May 02, 2005 03:10 AM // 03:10


All times are GMT. The time now is 03:15 PM // 15:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("